Alesis Sr 16 Instruction Manual
Posted : admin On 02.12.2019View and Download Alesis SR-16 quick start owner's manual online. 23 Bit Stereo Drum Machine. Dynamic Articulation. Stereo Samples. Preset Patterns. SR-16 Drums pdf manual download. ALESIS manuals. Download ALESIS SR-16 User Manual – Download. ALESIS SR-16 User Manual. ALESIS / Projectors. Recognized languages: English: Pages: 71: Size: 490 KB: Type the characters you see in the picture below. Download Manual. Alesis SR-16 samples and manuals. Preview mp3's and download.wav file samples from the SR-16. Download Alesis SR-16.pdf owner's manuals. The SR-16 will remain in record mode, and continue to loop, untilyou press STOP or switch over to Perform mode. You will hear any previously-played partsas you record new parts. 1.2F Physical LayoutThe SR-16 includes seven main types of controls, along with a group of connectors (locatedon the back panel). The SR-16 should be in Pattern mode and stopped. The display says OFFSET, which will be 00/384 (no offset). Press the pad to be offset (as confirmed by the display). If you don't select a pad, offset affects the entire Pattern. Enter the two-digit offset value with the INC/DEC or number buttons. Positive numbers shift events ahead of the beat (lead), negative numbers shift events behind the beat (lag).
number will be in
1.3 IMPORTANT: HOW TO COMMUNICATE WITH THE
1.3A Entering Numbers
The
1.3B The Cursor
When the
1 . 3 C Leading Zeroes
If a value to be edited is a
1 . 3 D Automatic Revert
This feature may confuse you at first, but save you from potential problems as you become more familiar with the machine. If all the required digits of a number aren't entered within two seconds, the display will revert back to the previous number, with the cursor under the first digit of the previous number. This is handy because if you start to enter a new number, but then change your mind halfway through, you don't have to key in (or remember) the original number
1.3E The INC/DEC Buttons
The two small buttons with the up arrow and down arrow symbols (next to the number keys) are called the INC/DEC buttons respectively.
Pressing the INC button once increases the value of the entire number indicated by the cursor (not just a single digit) by one. Pressing the DEC button once decreases the value of theentire number indicated by the cursor (not just a single digit) by one.Example: If the display shows 00 and you want to enter 01, tap the INC button once.
These buttons, and the TEMPO/PAGE buttons, also have a 'scroll' feature. If you press and hold a button, after a short pause the display will either increment or decrement at a rapid rate.
1.3F Buttons that Toggle
The Mode buttons, FILL button, and several function buttons (DRUM SET, RECORD SETUP, MIDI SETUP, and BACKUP) 'toggle' between two states. Each button press sets the switch to its alternate state. Example: Press the PATTERN/SONG button once to change from Pattern to Song; press again to change from Song to Pattern.Example: Press RECORD SETUP to call up the Record Setup menu; press RECORD SETUP again to get out of the Record Setup menu.
1.4 10 STEPS TO INSTANT GRATIFICATION (SETUP AND CHECKOUT)
1. Connect the Main outputs (either left or right for a mono monitoring system, or both for stereo) to a
2. Leave the MIDI jacks (rear panel) disconnected for now.
3. Plug the
4. Turn on the rear panel On/Off switch, then turn on the amplifier.
5. The LCD will show a
PATTER
A
USER
PRESS PLA
TEMPO
PERFORM
6. Start tapping the pads. Adjust the volume control for a comfortable listening level, and check out the sounds.
7. To hear the
8. Press PLAY, and you'll hear a Preset Pattern. (In case the
U S E R is not showing, then Preset Patterns are selected.
PATTER
BEAT 001 A
USER
PRESS PLA
PLAYING
TEMPO
PERFORM
9. Try the following:
•Enter a
•Press the INC (up arrow) button to select the next
•Press the DEC (down arrow) button to select the next
•Press the B button to select the B variation of the selected Pattern.
•Press the A button to select the A variation of the selected Pattern.
•Press FILL briefly while a Main (A or B) Pattern is playing. Note how the Main Pattern switches from either A to B or B to A after the Fill has played.
•Press FILL and hold it down until after the Fill has played. If the FILL button is held down past the next downbeat, the Fill's associated Main Pattern (A or B) continues to play rather than switch from A to B or B to A.
•Press the TEMPO/PAGE buttons to change the tempo.
CHAPTER 2: RECORD SETUP
Several parameters are often adjusted prior to recording a Pattern, such as metronome, Pattern length, etc. General instructions are:
1. Press the RECORD SETUP button.
2. Use the PAGE (up and down) buttons to select different 'pages' of functions; the display's lower right window shows the page number. These pages are described below.
3. Adjust values on pages, if necessary, as described for each page.
4. After making all needed changes, press RECORD SETUP again to exit, or choose another page.
One of the pages, Step Mode, contains several
2.1 PAGE 1: SELECT THE QUANTIZATION VALUE (QUANTIZE SELECT)
The display shows QUANTIZE SELECT and a note icon in the lower left Quantize window.
Download cisco packet tracer 7.2. QUANTIZE | |
SELECT | |
SETUP | |
RECORD | PAG |
QUANTIZE |
The note icon displays the quantization value in standard rhythmic notation. Enter the desired quantization value with the INC/DEC or number buttons (1 = quarter note, 2 = quarter note triplet, 3 = 8th note, 4 = 8th note triplet, 5 = 16th note, 6 = 16th note triplet, 7 = 32nd note, 8 = 32nd note triplet, 9 and 0 = Off, equivalent to 1/384th note resolution).
KEYPAD | NOTE VALUE DISPLAY | NOTE NAME | ||||||
1 | = | 1/4 | = | = | QUARTER NOTE | |||
2 | = | 1/6 | = | = | QUARTER NOTE TRIPLET | |||
3 | ||||||||
3 | = | 1/8 | = | = | EIGHTH NOTE | |||
4 | = | 1/12 | = | = | EIGHTH NOTE TRIPLET | |||
3 | ||||||||
5 | = | 1/16 | = | = | 16th NOTE | |||
6 | = | 1/24 | = | = | 16th NOTE TRIPLET | |||
3 | ||||||||
7 | = | 1/32 | = | = | 32nd NOTE | |||
8 | = | 1/48 | = | = | 32nd NOTE TRIPLET | |||
3 | ||||||||
9, 0 | = | 1/384 | = | off | = | 384th NOTE |
Quantization shifts your playing to the specified beat while you play, so choose the desired value before tapping out your rhythms. Remember that you can also change quantization while recording if, for example, you want to record snare with eighth note quantization but
Note: The quantize value also sets the step length in Step Edit mode (section 2.9).
Background As you record a Pattern, quantization shifts all drum events to the nearest selected rhythmic value to eliminate small timing errors.Example: With a quantize value of 1/16, all drum events you play will be shifted to the nearest 16th note.
Quantization is most effective when used sparingly. If you're recording a drum part, quantize the kick and snare, but try recording the
2.2 PAGE 2: SELECT THE SWING VALUE (SWING SELECT)
The display shows SWING SELECT; the Swing window shows the swing value.
SWING
SELECT
SETUP | |
RECORD | PAG |
SWINGOFF |
Enter the desired swing percentage with the INC/DEC or number buttons (1 = 54%, 2 = 58%,
3 = 62%,
Swing shifts notes as specified while you record, so choose the desired value before tapping out your rhythms.
Background Swing affects the timing ofpairs of
2.3 PAGE 3: ENABLE CLICK (METRONOME) AND SET RHYTHM (CLICK SELECT)
The display shows CLICK SELECT; the Click window shows the click's rhythmic value.
CLICK
SELECT
SETUP | |
RECORD | PAG |
CLICK |
Enter the click value with the INC/DEC or number buttons (1 = quarter note, 2 = quarter note triplet, 3 = 8th note, 4 = 8th note triplet, 5 = 16th note, 6 = 16th note triplet,
The click is audible only in Compose mode.
2.4 PAGE 4: SET CLICK (METRONOME) VOLUME (CLICK VOL)
The display shows CLICK VOL and a
CLICK
VOL 70
SETUP | |
RECORD | PAG |
CLICK | PERFORM |
2.5 PAGE 5: ADJUST VELOCITY RESPONSE (VELOCITY)
There are 11 ways in which a pad's output level can respond to the force with which you tap it: soft, medium, loud, and eight fixed responses.
VELOCITY
LOUD
SETUP | |
RECOR | PAG |
PERFORM |
The display says VELOCITY. To select the desired dynamic response, use the INC/DEC or number buttons (1 = Fixed 1, 2 = Fixed 2, 3 = Fixed 3, 4 = Fixed 4, 5 = Fixed 5, 6 = Fixed 6, 7 = Fixed 7, 8 = Fixed 8, 9 = Soft, and 0 = Loud). Medium can be selected only with the INC/DEC buttons.
Background This feature accommodates players with a heavier or lighter touch. Referring to the diagram, soft response weights the response toward softer sounds; with medium response, the level is directly proportional to how hard you tap the pad; loud response weights the response toward louder sounds.
Fixed volume plays back the associated drum sound at one of eight possible volume levels. With Fixed Volume 1, all drums assume the level of the softest possible tap, regardless of how hard you tap the pads. With Fixed Volume 8, all drums assume the level of the loudest possible tap, regardless of how hard you tap the pads. Fixed Volumes
Loud Respons
Medium | Response |
Soft Response |
13
2.6 PAGE 6: ADD/REMOVE BEATS FROM PATTERN END (LENGTH)
This option either adds beats to, or subtracts beats from, the end of the Pattern. The Pattern length can be set prior to, or after, recording. Shortening a Pattern's end point erases any drum events that fall outside the remaining part of the Pattern; lengthening a Pattern's end point adds silence at the end of a Pattern. It is also important to note that changing a Pattern's length also changes the length of the associated Fill Pattern.
008 BEAT | PATTER |
A | |
LENGTH | |
SETUP | |
RECORD | PAG |
PERFORM |
The display says ### BEAT andLENGTH. This indicates a Pattern's length in beats (quarter notes). Enter the desired length with the INC/DEC or number buttons (this must be a three digit number; enter leading zeroes if necessary). To prevent accidental length alteration, you must press PLAY before the
Background Odd time signatures are not a problem since Patterns can be any number of beats (up to 128).Example: For a measure of 13/4 followed by a measure of 5/4, program a
2.7 PAGE 7: ADD/REMOVE BEATS FROM PATTERN BEGINNING ( START)
This option either adds beats to, or subtracts beats from, the beginning of the Pattern. The Pattern length can be set prior to, or after, recording. Shortening a Pattern's start point erases any drum events that fall outside the remaining part of the Pattern; lengthening a Pattern's start point adds silence at the beginning of a Pattern.
PATTER
008 BEAT A
START | |
SETUP | |
RECORD | PAG |
PERFORM |
The display says ### BEAT andSTART. This indicates a Pattern's length in beats (quarter notes). Enter the desired length with the INC/DEC or number buttons (this must be a three digit number; enter leading zeroes if necessary). A smaller value compared to the original length will remove the difference, in beats, from the beginning of the Pattern. A larger value will add the difference, in beats, to the beginning of the Pattern.
Background An example will help clarify how beats are added to or removed from the beginning. Assume an original length of 008 beats. Changing START to 007 will delete 1 beat from the Pattern beginning. Therefore, what had been beats
Changing START to 009 will add a beat to the beginning of the Pattern. What had been beats
2.8 PAGE 8: OFFSET A PATTERN OR DRUM PART
Offset shifts a Pattern or individual drum parts ahead of or behind the beat in 1/384th note increments to allow for altering the 'feel' of a piece. This only affects
1. The
2. Press the pad to be offset (as confirmed by the display). If you don't select a pad, offset affects the entire Pattern.
3. Enter the
The default is positive numbers; to enter a negative number with the number buttons, press DEC first. Example: To offset a part 1/16th note later, enter
Press PLAY to enter this number into the
Notes: The display counter resets after you exit the function. Therefore, it does not keep track of the total amount of offset, but only changes in offset.
Drums offset to before the first beat 'wrap around' to the end of the Pattern; drums offset past the end of the last beat 'wrap around' to the beginning of the Pattern.
2.9 PAGE 9: STEP MODE RECORDING (STEP MODE)
The display shows STEP MODE? This is your 'gateway' to step editing, which provides detailed Pattern editing and recording. To enter the step editor, press PLAY.
The display now shows the beat and
than one drum event occurs on the same
001/00 | |
VOL 8 | DRUM |
STEP | |
EDIT | |
QUANTIZ SWING OFF |
If no drum event exists on this
To navigate through the steps at the current quantization rate, use the PAGE UP button to move forward or PAGE DOWN to move backward. If a drum exists between those beats that fall on the current quantization value, the drum will sound as you go past it, but the display will not stop on that drum.
If swing is on, step mode will step in 'swinged' increments (see section 2.2).
Background Step mode provides detailed Pattern editing. (Note that 'step' does not refer to Song steps, but to the steps in a Pattern that hold drum events.) You can move through a Pattern one step at a time, stop at each event as desired, and delete the event, add an event, or change an event's volume. While occasionally somewhat tedious, Step Edit mode allows editing drum parts to your exact specifications.
Each step (also called a
3
3
3
3
NOTE NAME | |||
= | QUARTER NOTE | = | 9 6 |
= | QUARTER NOTE TRIPLET= | 6 4 | |
= | EIGHTH NOTE | = | 4 8 |
= | EIGHTH NOTE TRIPLET | = | 3 2 |
= | 16th NOTE | = | 2 4 |
= | 16th NOTE TRIPLET | = | 1 6 |
= | 32nd NOTE | = | 1 2 |
= | 32nd NOTE TRIPLET | = | 8 |
TABLE OF CONTENTS | |||
CHAPTER 1: INTRODUCTION ............................ | 1 | ||
1.1 | WELCOME TO THE | 1 | |
1.1A | If You Just Can't Wait…..........................................1 | ||
1.1B | 1 | ||
1.1C | About this Manual............................................. | 1 | |
1.1D | Return Your Warranty Card Now!................................... | 2 | |
1.2 GROUND RULES..................................................... | 2 | ||
1.2A | The Pattern/Song Recording Method............................... | 2 | |
1.2B | The Four Different Types of Patterns................................ | 3 | |
1.2C | How 'Looping' Simplifies Recording................................ | 4 | |
1.2D What's a Voice?............................................... | 4 | ||
1.2E | About Defaults................................................ | 4 | |
1.2F | Physical Layout............................................... | 5 | |
1.2G Display Layout................................................ | 6 | ||
1.2H | Text Protocols................................................ | 6 | |
1.3 IMPORTANT | |||
HOW TO COMMUNICATE WITH THE | 7 | ||
1.3A | Entering Numbers............................................. | 7 | |
1.3B | The Cursor.................................................. | 7 | |
1.3C | Leading Zeroes............................................... | 7 | |
1.3D | Automatic Revert.............................................. | 7 | |
1.3E | The INC/DEC Buttons.......................................... | 7 | |
1.3F | Buttons that Toggle............................................ | 8 | |
1.4 | 10 STEPS TO INSTANT GRATIFICATION (SETUP AND CHECKOUT)............... | 8 | |
CHAPTER 2: RECORD SETUP ........................... | 10 | ||
2.1 | PAGE 1: SELECT THE QUANTIZATION VALUE (QUANTIZE SELECT).............. | 10 | |
2.2 | PAGE 2: SELECT THE SWING VALUE (SWING SELECT)....................... | 11 | |
2.3 | PAGE 3: ENABLE CLICK (METRONOME) AND SET RHYTHM (CLICK SELECT)....... | 12 | |
2.4 | PAGE 4: SET CLICK (METRONOME) VOLUME (CLICK VOL)..................... | 12 | |
2.5 | PAGE 5: ADJUST VELOCITY RESPONSE (VELOCITY)........................ | 13 | |
2.6 | PAGE 6: ADD/REMOVE BEATS FROM PATTERN END (LENGTH)................. | 14 | |
2.7 | PAGE 7: ADD/REMOVE BEATS FROM PATTERN BEGINNING (‘START)............ | 14 | |
2.8 | PAGE 8: OFFSET A PATTERN OR DRUM PART.............................. | 15 | |
2.9 | PAGE 9: STEP MODE RECORDING (STEP MODE)............................ | 15 | |
2.9A | Add a New Drum to a Step....................................... | 17 | |
2.9B | Erase a Drum Sound From a Step.................................. | 17 | |
2.9C | Change a Drum Sound's Volume in a Given Step....................... | 17 | |
2.9D | Exit Step Mode............................................... | 17 | |
2.10 PAGE 10: NAME THE PATTERN (NAME).................................. | 17 | ||
CHAPTER 3: PLAYING BACK/RECORDING PATTERNS......... | 18 | ||
3.1 PLAYBACK/RECORD BASICS........................................... | 18 | ||
3.1A | The | 18 | |
3.1B | Perform/Compose Modes....................................... | 18 | |
3.1C | Set Pattern Tempo............................................. | 19 | |
3.1D | Select Individual Patterns........................................ | 19 | |
3.1E | Stop/Restart a Pattern.......................................... | 19 | |
3.1F | Using the Start/Stop Footswitch................................... | 20 | |
3.1G Select New Patterns While in Perform (Playback) Mode.................. | 20 | ||
3.1H | Select Fill Patterns in Perform (Playback) Mode........................ | 21 | |
3.1I | Record a Pattern............................................... | 22 |
3.1J | Select New Patterns and Fills While in Compose (Record) Mode............ | 22 | |
3.1K | Using Fill to Create Repetitive Drum Hits............................. | 23 | |
3.2 | ERASE FUNCTIONS.................................................. | 24 | |
3.2A | Erase Mistakes While Recording................................... | 24 | |
3.2B | Erase an Entire Pattern.......................................... | 24 | |
3.2C Erase All Events Played by a Particular Drum Pad............................. | 24 | ||
3.3 | COPY FUNCTIONS................................................... | 25 | |
3.3A | Copy, Append, and Double Patterns................................ | 25 | |
3.3B Copy (Merge) One Drum Pad's Part to Another Drum Pad (SoundStacking™).. | 25 | ||
3.3C Copy a Single Drum Pad's Part to a Drum Pad in a Different Pattern.......... | 26 | ||
3.3D | Copy a Pattern to Another | 26 | |
3.3E Copy a Single Drum Pad's Part to a Drum Pad in Another | 27 | ||
3.3F Copy a Drum Set to Another | 27 | ||
CHAPTER 4: CREATING DRUM SETS...................... | 28 | ||
4.1 | PAGE 1: SELECT DRUM SET (DRUMSET SELECT)........................... | 28 | |
4.2 | PAGE 2: ASSIGN SOUNDS TO PADS...................................... | 29 | |
4.3 | PAGE 3: SET PAD VOLUME (VOLUME).................................... | 29 | |
4.4 | PAGE 4: SET PAD STEREO POSITION (PANNING)............................ | 30 | |
4.5 | PAGE 5: SET PAD TUNING (TUNING)...................................... | 31 | |
4.6 | PAGE 6: SET TRIGGERING MODE (ASN MODE).............................. | 31 | |
4.7 | PAGE 7: CHOOSE OUTPUT JACKS (OUTPUT)............................... | 32 | |
4.8 | PAGE 8: SAVE DRUM SET (SAVE SET).................................... | 33 | |
4.9 | PAGE 9: MANUAL DRUM SET OVERRIDE (SET MODE)........................ | 34 | |
CHAPTER 5: SONG MODE............................... | 35 | ||
5.1 | SONG MODE BASICS................................................. | 35 | |
5.1A | Select Songs and Enter/Exit Song Mode............................ | 35 | |
5.1B | Set Song Tempo.............................................. | 35 | |
5.1C | Continue, | 36 | |
5.1D | 'Loop' a Pattern Indefinitely...................................... | 36 | |
5.1E | Start from the Middle of a Song.................................... | 36 | |
5.1F Name a Song (NAME)........................................... | 36 | ||
5.1G Change Song Tempo as the | 37 | ||
5.2 | REAL TIME SONG CREATION........................................... | 37 | |
5.2A | Real Time Song Editing......................................... | 37 | |
5.3 | MANUAL SONG CREATION............................................. | 38 | |
5.3A | Enter a Pattern................................................ | 38 | |
5.3B | Add a Fill.................................................... | 38 | |
5.3C | Remove a Fill................................................. | 38 | |
5.3D | Insert a New Step Between Two Existing Song Steps................... | 38 | |
5.3E | Delete a Step................................................. | 38 | |
5.3F | Replace a Step................................................ | 39 | |
5.3G | Erase an Entire Song........................................... | 39 | |
5.3H | Copy a Song to Itself (Double Song Length).......................... | 39 | |
5.4I Copy a Song to Another Song | |||
(or to the End of Another Song If That Song is Not Empty)..................... | 39 | ||
5.4J | Copy a Song to Another | 40 | |
CHAPTER 6: MIDI SETUP ............................... | 41 | ||
6.1 | PAGE 1: SELECT MIDI CHANNEL (MIDI CH)................................. | 41 | |
6.2 | PAGE 2: RECEIVE MIDI DRUM NOTES (DRUM IN)............................. | 42 | |
6.3 | PAGE 3: TRANSMIT MIDI DRUM NOTES (DRUM OUT).......................... | 42 | |
6.4 | PAGE 4: ASSIGN MIDI NOTE NUMBERS TO DRUM PADS (NOTE)................. | 43 |
6.5 | PAGE 5: ACCEPT EXTERNAL CLOCK DATA (CLOCK IN)....................... | 44 | |
6.6 | PAGE 6: SEND CLOCK DATA TO OTHER DEVICES (CLOCKOUT)................ | 44 | |
6.7 | PAGE 7: MERGE MIDI IN WITH MIDI OUT (MIDITHRU)........................... | 45 | |
6.8 | PAGE 8: SELECT DRUM SETS VIA MIDI PROGRAM CHANGES (PRG CHNG)......... | 46 | |
6.9 | PAGE 9: MAP DRUM NOTES (NOTE MAP).................................. | 46 | |
CHAPTER 7: BACKUP.................................. | 48 | ||
7.1 | BACKUP BASICS.................................................... | 48 | |
7.2 | TAPE INTERFACE HOOKUP............................................ | 49 | |
7.3 PAGE 1: SEND DATA AS MIDI TO A MIDI SYS EX STORAGE DEVICE | |||
(SEND OUT MIDI?)....................................................... | 49 | ||
7.4 | RECEIVE DATA DIRECTLY FROM ANOTHER MIDI DEVICE...................... | 50 | |
7.5 | PAGE 2: SAVE ALL MEMORY CONTENTS TO TAPE (STORE TO TAPE?)........... | 51 | |
7.6 | PAGE 3: VERIFY DATA RECORDED ON TAPE (VERIFY TAPE?).................. | 51 | |
7.7 | PAGE 4: LOAD DATA FROM TAPE (LOAD IN TAPE?).......................... | 52 | |
7.8 | PAGE 5: LOAD ONE PATTERN FROM TAPE (LOAD IN PATT).................... | 53 | |
7.9 | PAGE 6: LOAD ONE SONG FROM TAPE (LOAD IN SONG)...................... | 53 | |
7.10 PAGE 7: CHECK AVAILABLE MEMORY (FREE MEM)......................... | 54 | ||
7.11 CLEAR | 55 | ||
7.12 CHECK SOFTWARE VERSION......................................... | 55 | ||
CHAPTER 8: APPLICATIONS............................. | 56 | ||
8.1 | MIDI SYNC APPLICATIONS............................................. | 56 | |
8.1A | 56 | ||
8.1B | 57 | ||
8.1C | Synching to Synthesizer Sequencers............................... | 57 | |
8.2 | STRATEGIES FOR ASSEMBLING PATTERNS AND SONGS..................... | 58 | |
8.2A | Create Fills Quickly with the Copy Function........................... | 58 | |
8.2B | Assemble Short Patterns into Longer Patterns with the Copy Function....... | 58 | |
8.2C Save Memory Through Song Steps................................ | 58 | ||
8.2D | Odd Time Signatures........................................... | 58 | |
8.3 | SOUND STACKING................................................... | 59 | |
8.3A | Basics...................................................... | 59 | |
8.3B | Sound Stacking via MIDI......................................... | 59 | |
8.3C | Sound Stacking when Using the | 59 | |
8.3D | Editing Stacked Combinations.................................... | 59 | |
8.4 | UNDERSTANDING RHYTHMIC NOTATION.................................. | 60 | |
CHAPTER 9: MIDI SUPPLEMENT.......................... | 61 | ||
9.1 | MIDI BASICS........................................................ | 61 | |
9.1A | MIDI Hardware................................................ | 61 | |
9.1B It’s easy to download and install the emulator when you are all set to go and simply consumes few min’s. We encourage you to very first explore the recommended Operating system prerequisites to install the Android emulator on PC and after that free download on condition that your PC fulfills the recommended System prerequisites of the emulator. Edjing mix download. | About Sequencing............................................ | 62 | |
9.2 | MIDI CHANNEL MESSAGES............................................. | 62 | |
9.2A | Voice Messages.............................................. | 62 | |
9.2B | Mode Messages.............................................. | 63 | |
9.3 | SYSTEM COMMON MESSAGES......................................... | 63 | |
9.4 | BOOKS ON MIDI..................................................... | 63 | |
9.5 | VIDEOS ON MIDI..................................................... | 64 |
TROUBLESHOOTING CHART............................. | 66 |
CHAPTER 1: INTRODUCTION
1.1 WELCOME TO THE
1.1A If You Just Can't Wait…
Turn to section 1.4, 10 Steps to Instant Gratification, and start making sounds. Some of the terms in that section may not make sense, but just follow the instructions, and get ready to hear some great grooves and have a good time. When you're ready to learn more, return to the beginning to learn
The goal of the
1.1B
The
Data is retained in memory even if the power is turned off. If the memory fills up with drum Patterns and Songs, this data can be saved permanently to standard cassettes, or to MIDI System Exclusive storage devices.
The
1 . 1C About this Manual
The manual takes you through every function of the
1.Introduction: Gives the basic ground rules and also covers how to play back drum parts.
2.Record Setup: Tells how to set up the
3.Playing Back and Recording Drum Patterns: Put theory into practice and come up with some drum parts. Includes material on copying and erasing.
4.Creating and Modifying Drum Sets: The
5. Song mode: Now that you have a bunch of Patterns, string them together into Songs.
6. MIDI Setup: Here's how to use the
7.Backup: Now that you've come up with some great Songs and rhythm Patterns, it's time to save them to a cassette recorder or MIDI system exclusive storage device.
8. Applications: This additional information will help you get the most out of the
9. MIDI Supplement: This brief,
Feel free to cover topics in a different order. For example, if creating a
Experts as well as beginners should read the following 'ground rules' (definitions, concepts, and how to communicate with the
Certain subjects, such as quantization and output assignments, will be familiar to experienced drum machine users but new concepts to others. As a result, some sections contain background material tailored specifically for beginners. These sections are identified as 'background' and set in a smaller type size.
1 . 1 D Return Your Warranty Card Now!
Your warranty will be in effect and you will receive product update information only if you send in your warranty card. See the back page of the manual for full warranty information.
1.2 GROUND RULES
The
•The drum sounds themselves, recorded
•An internal computer to control and trigger the sounds. This computer simulates an advanced, easily editable tape recorder.
The
1.2A The Pattern/Song Recording Method
When recording with a drum machine, it's often easier to divide a song into shorter individual Patterns and work on these rather than record an entire song. A typical Pattern might be 8,16, or 32 beats long, and correspond to a verse, chorus, bridge, instrumental, intro, etc. While recording these Patterns, the
After perfecting these Patterns, Song mode offers two ways to create a song:
•Program a list of Patterns, in the order in which they are to be played.
•Select Patterns in real time, and the
The
Breaking a song into Patterns saves time since elements of a song often repeat. Example: The second verse might have the same drum pattern as the first verse. Rather than record the same Pattern twice, simply record one Pattern, then list it twice when assembling a Song. This also saves memory (thus leaving room for more Patterns and Songs) since listing a Song step takes up much less memory than recording a Pattern.
1.2B The Four Different Types of Patterns
The
•Preset Patterns provide a variety of rock, jazz, pop, and other rhythms programmed by professional drummers.
•User Patterns are Patterns you can program, edit, and save. The Preset/User button selects between these two master banks of Presets. The only way to modify a Preset Pattern is to copy it to a User Pattern, where it can be edited.
There are 50 of each type of Pattern, numbered
•A pair of independent Main Patterns (A and B, selected by their respective buttons).
•A pair of associated Fill Patterns (A Fill and B Fill, selected by pressing the FILL button when either A or B is selected). The Fills primarily provide transitional Patterns between Main Patterns, which makes for more realistic drum parts. The associated Fill Patterns share the same length, Drum Set, and name as their Main Patterns(e.g., if A is 16 beats, A Fill is 16 beats). Otherwise, they are independent.
The reason for pairing the two different A and B Patterns together is simply so that you can switch back and forth between them rapidly in live performance or while improvising. However, A and B Patterns can be treated as completely independent Patterns if desired and can have different lengths, Drum Sets, etc.
Always think of the Main Pattern and its associated Fill as a unit. For example, if you copy a Main Pattern to another Main Pattern, its Fill will travel along with it.
Note that even though there are 'only' 50 Patterns, the A and B variations double that to 100 Patterns, and the Fills double that again to 200 Patterns. Added to the Preset Patterns, 400 total Patterns are available.
1 . 2 C How 'Looping' Simplifies Recording
To simplify recording in Compose mode, a Pattern will 'loop' over and over again. Example: Suppose you want to record an
You can also erase drum hits while the pattern is looping to correct for errors.
1 . 2 D What's a Voice?
Each of the 12 large pads triggers a voice. A voice is a
Each pad is
There are eight levels of pad volume resolution, from soft to loud. However, when using the
1.2E About Defaults
A default is a setting that is automatically assumed until you purposely change it. Example: When you turn on a VCR, it automatically defaults to
The
(pads), at certain level and pan settings. The default drum sound assignments are printed in white on the pads. However, you can change these defaults and come up with any type of 'drum set' you'd like.
Defaults save time by giving you a setup that's instantly ready to go; sometimes you'll need to change only a few parameters to customize the default setup to your liking.
Often the default is 'whatever was selected last.' Example: If the
1.2F Physical Layout
The
•Pads (play buttons). Tapping each button triggers an
•Function buttons. These six buttons select various functions, some of which include multiple 'pages' of options.
•Tempo/Page buttons. These alter the tempo and also select different 'pages' present in the Drum Set, Record Setup, MIDI Setup, and Backup functions.
•Pattern select buttons. These choose between the A, B, and Fill variations for a Pattern.
Alesis Sr 16 Owner's Manual
•Mode buttons. These choose between Pattern and Song modes, Perform (playback) and Compose (record) modes, and the Preset and User patterns.
•'Tape recorder' buttons. These control playback and stop, and work similarly to a tape recorder.
•Display and data entry buttons. The display informs you of the instrument's status, and also prompts you for data from time to time. A detailed description of the display follows shortly. The data entry buttons include number entry buttons
•Huge volume knob. If you're used to scratching a turntable, you'll love the feel of this knob. It regulates the volume of the entire unit.
Mode buttons
Display
VOLUM
Data entry buttons
'Tape
recorder'buttons
Pattern select buttons
1 | 2 | 3 | 4 | 5 | PATTERN / | PRESET / | PERFORM / |
SONG | USER | COMPOSE | |||||
TEMPO / | |||||||
6 | 7 | 8 | 9 | 0 | PAGE | ||
DRUM | RECOR | MIDI | |||||
SET | SETUP | SETUP | |||||
TEMPO / | |||||||
PAGE | |||||||
PLAY | S T O P | A | B | FILL | COPY | ERASE | BACKUP |
Pads (play buttons
Alesis Sr 16 Sounds
1.2G Display Layout
The LCD is divided into several 'windows.' Each window contains information that helps you monitor the
•Name, 'dialog' box, real time Song/Pattern readout, beat counter. This is the most
•Pattern/Song readout (also Drum Set edit and drum pad readout). This shows the selected Song or Pattern number; with Patterns, the A/B/Fill/Preset or User designators are also shown. If you have edited a Drum Set to which a particular Pattern was assigned, the display also shows DRUMSET EDITED. In operations that require selecting a drum pad, this window displays the drum pad number.
•Press PLAY. For some operations, it is necessary to press the PLAY button to confirm a particular operation, such as copy or erase. This portion of the display will sayPRESS PLAY if it is necessary to press PLAY to complete an operation.
•Page number and tempo display. When stopped or running, this shows the current tempo and includes a visual metronome block that flashes on the beat. For functions that have multiple 'pages' of parameters (Drum Set, Record Setup, MIDI Setup, and Backup), this portion of the display shows the currently selected page number.
•Compose/Perform. This indicates whether the
•Click. In Compose mode, shows the current click rhythm in standard music notation (orOFF if click is off).
•Quantize. In Compose mode, shows the current quantization rhythm in standard music notation (orOFF if quantization is off).
Alesis Sr 16 Manuals
•Selected function. This shows which function is currently selected: Drum Set, Record Setup, MIDI Setup, Backup, or Step Edit.
•Swing. In Compose mode, shows the current swing rhythm, expressed as a percentage (orOFF if swing is off).
•Play/Record. If the
Name, 'Dialog' box, Real | Pattern/Song | ||
time Song/Pattern readou | readout (also | ||
beat counter | drum set edit) | ||
Press Play | |||
Selected Function | Play/ | ||
Recor | Page number | ||
Swing | |||
Quantize | and Tempo | ||
Compose | |||
Click | display | ||
Perform |
1 . 2 H Text Protocols
Throughout the text, button names are shown in UPPER CASE and words that appear on the display are shown in BOLD. When referring to a numbered step in a set of steps, the step